Create a project to solve one of the United Nation Goals using coding, electronics and new technologies.

3-Day Inventor PRO Camp. All levels

We’ve developed a live REAL TIME system that reflects the experience of leaning in a classroom. We implemented multiple cameras, amazing curriculum and remote control of the electronics in our studio to create an authentic camp experience that you can enjoy from anywhere.

Plus, students will receive hardware to keep creating and practicing at home.

Receive the hardware and learn how to use it to create projects with Eduardo, the Founder of  TokyLabs

Class Overview

Become an Inventor PRO in 3 days. During each class, learn to use coding, engineering and design thinking  to bring your meaningful ideas to life. Finish the course with an original project of your own to solve one or more of the 17 UN Goals of Sustainable development

 

Duration

3 hours a day. 3 days 
Z

Output

1 Unique and cool project

Skill level

All levels. 

12 – 13 Years old.

Schedule

July 25th – 27th | 16:30 – 19:30  (Shanghai, China)

July 29th – 31st | 16:30 – 19:30  (Shanghai, China)

Aug. 1st  – 3rd  | 16:30 – 19:30  (Shanghai, China)

Aug.  5th – 7th  | 16:30 – 19:30  (Shanghai, China)

 

 

New kind of learning experience

Our full studio controlled from your laptop.

CODE REAL PROJECTS

1st, live experience. 2nd, content on demand

When streamed in real time, you will be able to CODE THE HARDWARE IN OUR STUDIO REMOTELY, and interact with the facilitator, sending specific questions or sharing your thoughts in real time.
After that, you will have access to the recorded videos at any time and learn from Eduardo as he walks you through his full process behind three cool projects.
Lifetime access to video lessons

PRACTICE WITH YOUR OWN HARDWARE

Learn by doing

With the material we send to your home, create your own code/algorithms that will run directly on hardware. You will complete guided challenges that will help you to finish the project. In addition, you will receive free access to the TokyLabs academy and all the exciting coding projects we have there already.

 Structured but flexible assignments

SHARE

Create alongside our community

Want more? Order any of our hardware kits to be delivered to your home and build any of the projects we have in the online academy. Then, share your work, give feedback and connect with other makers who participated in the class with you. Join our community, and our group chats and increase your network.
 Meet other makers and get inspired

Learn from an expert

Eduardo Alarcón

Eduardo Alarcón is the Founder and CEO of TokyLabs.com, and Edtech company who created the hardware that it’s changing the way students approach technological innovation. He holds six years of experience as an University researcher where he designed and implemented a multi-model power system for researching on Smart microgrids.  He has seven publications in some of the top international scientific magazines to his name on topics ranging from static synchronous compensators to the NASA space elevator. 

Hear why students love learning with us

Thousands of students are part of our community
Joining TokyLabs courses was such a great investment for my kids development
BeBe K.

Mom of 2 kids

This is just the kind of experiences I want for my son. It is amazing.
Tracy W.

Dad and coder

I was not enthusiastic about learning coding and tech until I found Tokymaker
Willliam W.

Future physicist

Perfect all levels. Great for independent learning and for family activities.
Chris & Luca

Dad and son

Turn a meaningful idea into reality

Learn step by step, through a structured course
PART 1: WHAT IS UNITED NATIONS SDGs ?
In 2015, the United Nations created 17 Sustainable Development Goals and aimed to achieve them by 2030. All 193 United Nations Member States agreed on these 17 goals to end poverty, ensure prosperity, and protect the planet.

 Your mission is to create a project that contributes to solving one or more of the 17 Sustainable Development Goals using coding, electronics and new techs like IoT or AR.

But first we need to learn how to use our prototyping platform. For that, we will run a series of fun experiences that will teach us the essentials of coding, electronics, and rapid prototyping.

PART 2: DESIGN SPRINT!
Ok, have you selected the global issue you want to approach to?

Great!

Now, following Google’s design sprint methodologies, you will go from ideation and sketch to prototyping and test. This method is used by world class companies to manage their innovation and R&D and certainly you will use that in your future career.

Our easy to use hardware will play a crucial part here, enabling you to materialize your idea in no time. 

 

PART 3: CODE IT, TEST IT, IMPROVE IT.
We will focus on the essential elements of your idea and prototype them to create an impactful effect. 

With our help and our online academy, you will be able to reach results you couldn’t imagine before. 

Unleash the inventor in you!

Every student that successfully delivers the project will get a certificate of completion.

TokyLabs’ course covers

 The Design Process

 Rapid Prototyping materials

 Running experiments

 Creativity

 Sensors and Actuators

 Prototyping methods

 Build Techniques

 Internet of Things

 Electronics and Coding

Build a meaningful tech project to help your future career and the world.

Level up in Engineering and Design

Want to join?

 Code and Control remotely and offline.

 Bring your skills to the next level

 Join TokyLabs’ world wide community

 

More questions?

What kind of curriculum is this camp following?
Our courses are aligned with many points of several Computer Science standards, such as Arkansas Computer Science and Computing Standards for High School Robotics,  ISTE or CSTA. 

Here are some examples:

CSTA

1B-A-3-7: Construct and execute an algorithm (set of step-by-step instructions) which includes sequencing, loops, and conditionals to accomplish a task, both independently and collaboratively, with or without a computing device.

 1B-A-5-4: Construct programs, in order to solve a problem or for creative expression, that include sequencing, events, loops, conditionals, parallelism, and variables, using a block-based visual programming language or text-based language, both independently and collaboratively (e.g., pair programming).

ISTE Standards (formerly NETS)

1.c – Use models and simulation to explore complex systems and issues.

2.d – Contribute to project teams to solve problems.

4.b – Plan and manage activities to develop a solution or complete a project.

6.a – Understand and use technology systems.

CSTA

CT.L1:3-03. Understand how to arrange information into useful order without using a computer.

CT.L1:6-01. Understand and use the basic steps in algorithmic problem-solving.

CT.L1:6-02. Develop a simple understanding of an algorithm using computer-free exercise.

CT.L1:6-05. Make a list of sub-problems to consider while addressing a larger problem.

CPP.L1.3-04. Construct a set of statements to be acted out to accomplish a simple task.

CPP.L1:6-05. Construct a program as a set of step-by-step instructions to be acted out.

CT.L2-03. Define an algorithm as a sequence of instructions that can be processed by a computer.

CT.L2-06. Describe and analyze a sequence of instructions being followed.

1B-A-3-7: Construct and execute an algorithm (set of step-by-step instructions) which includes sequencing, loops, and conditionals to accomplish a task, both independently and collaboratively, with or without a computing device.

1B-D-4-14: Use numeric values to represent non-numeric ideas in the computer (binary, ASCII, pixel attributes such as RGB).

1B-A-5-4: Construct programs, in order to solve a problem or for creative expression, that include sequencing, events, loops, conditionals, parallelism, and variables, using a block-based visual programming language or text-based language, both independently and collaboratively (e.g., pair programming).

2-A-5-6: Develop programs, both independently and collaboratively, that include sequences with nested loops and multiple branches.

2-A-5-7: Create variables that represent different types of data and manipulate their values.

NGSS Science and Engineering Practices

K-2-PS3-2 – Use tools and materials provided to design and build a device that solves a specific problem or a solution to a specific problem.

 

Common Core Mathematical Practices

1. Make sense of problems and persevere in solving them.

2. Reason abstractly and quantitatively.

4. Model with mathematics.

6. Attend to precision.

7. Look for and make use of structure.

8. Look for and express regularity in repeated reasoning.

 —

We are also aligned with other standards such as Common Core Math Standards and Common Core Language Arts Standards.

Full aligment can be provided upon request.

Who is this class for?
Our camp is for beginners, best suited for kids of 12-13 Years Old who are able to focus and learn at a fast pace. If a younger kit of 11 years old want to join, it is needed to have prior knowledge in coding. 
How much experience and knowledge do I need to take this course?
There is no experience required to get in this Camp. 
How exactly does the 3-day course work?
Students will log in our course and we will meet there. Students will have the possibility of sending homework, chatting as a group to get ideas
Are classes live? Do I have to log in at a specific time?
Yes, we’ve created a live webinar studio that captures the essence of what it means to learn in a classroom. We combine multiple cameras, studio-quality video production, and thoughtful teaching to create an authentic classroom experience that you can join from anywhere.

All of this entirely LIVE and with the capability of operation and code in remote.

The exact time is:

– 16:30h to 19:30h, China Time

 

What tools and materials will I need for this course?
Just a laptop and wifi. We will send all the required material to you.
What happens if I miss a project deadline or don't finish the class?
All the sessions will be recorded for everyone to check again.
Do I take this class from home?
Yes, you can do it from home, or anywhere else with no distrations around you
Will I still have access to the class after the course is over?
Yes, we will give you life-time access to the Academy. There you will find the recorded sessions of this course.
How much does the class cost?
The registration is done through the International school. They will inform you.
If I don't like it, can I get a refund?
Yes, after the first day, If  you are not happy with the class, you can return the hardware and get a 100% refund. No questions asked.
when does this class start? When's the next one?

We have set 4 slots for you to join with other 7 to 10 students.

– July 25th to 27th

 – July 29th to 31st

– Aug. 1st to 3rd

– Aug. 5th to 7th

 

Will I get a tokymaker for myself?
Yes! you will receive the full kit with all required material to start creating and implementing your own ideas!

Still have a question? Send us an e-mail at e@tokylabs.com